Rise of the Blades

Prologue
Or: Fighters roll lots of dice

Two months before the Day of Mourning, Duranar and Balabar were staying for the night in a small village on the border of Breland and Thrane. There they discovered that there have been several murders in the town the past week; at the site of each this symbol was etched into the wall or floor. The captian of the town guard offered them 25 GP each to catch the perpetrators.

The discussion was interrupted by the guard captain being shot by a dart and passing out. Two warforged, one armed with a morningstar and the other a armbow entered the building and attacked. After a quick fight the armbow warforged was killed and the two attempted to interrogate his partner, they weren’t successful, but he did mention his master (the Lord of Blades). Duranar impaled the warforged on his double scimitar and promptly checked the bodies for loot. He found nothing of value, but found a note discussing a plan to sacrifice someone in a cave, along with a map to said cave.

Balabar and Duranar quickly went to the cave and found that a large warforged with intricate designs etched across his body (along with two other warforged) preparing to sacrifice a young human woman. After a long, grueling battle, the trio of warforged were defeated and the woman rescued.

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The Last War
The Story So Far . . .

For thousands of years, the kingdom of Galifar spanned the continent of Khorvaire.

Then King Jarot died. His five children disputed the right of succession and began the Last War, a century-long conflict that claimed hundreds of thousands of lives.

Four years ago, a magical cataclysm ravaged the nation of Cyre, transforming it into the Mournland. Fighting quickly stopped as everyone tried to figure out what happened . . . and if it will happen again.

Two years after the Day of Mourning, the Treaty of Thronehold was signed, putting an end to the Last War.

Our story begins four years ago, on the Day of Mourning. . .

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